Monday, 28 July 2014

Neon Genesis Evangelion - Page Update 1

Here's what I have uploaded so far, I will be doing the rest part by part as I have to look around for release dates, publishers and so forth as that information isn't straightforward to find. Here you can leave comments to say thanks or ask questions, if you want to that is. Anyway, download some goodies and have fun.

Video Games
2001 - Ayanami Raising Project
          2001 - PC
          2002 - Dreamcast
          2003 - PS2
          2008 - DS

Artbooks (Official, unofficial and fanmade)

I use a few Japanese sites for release dates, publishers and amazon mostly for dimensions. Certain English sources also have incorrect release dates from the ones the Japanese have so it makes further sense to use the latter.

Neon Genesis Evangelion: End of Evangelion Theatrical Program (Red Cross Book)

Publisher: Gainax
Release Date: 19/7/1997
Release Price: 800 Yen

Pamphlet sold during threatre screenings of End of Evangelion, also known as Red Cross Book.

Neon Genesis Evangelion: Death & Rebirth Theatrical Program Deluxe version

Publisher: Gainax
Release Date: 15/3/1997
Release Price: 1,000 Yen

Pamphlet sold during threatre screenings of Death & Rebirth, contains much more information than the standard version.

Neon Genesis Evangelion: Death & Rebirth Theatrical Program Standard version

Publisher: Gainax
Release Date: 15/3/1997
Release Price: 500 Yen

Pamphlet sold during threatre screenings of Death & Rebirth.

Neon Genesis Evangelion: Rebuild Tarot Cards

Publisher: Gainax
Release Date: 19/3/2009
Release Price: 2,940 Yen


Features box and booklet scans, plus the cards themselves.

Wednesday, 23 July 2014

Neon Genesis Evangelion: Sega Saturn Perfect Guide

Author: Game Walker Workshop
Publisher: Kadokawa Shoten
Dimensions: 0.1 x 7.2 x 0.7 inches
Release Date: 31/8/1997
Release Price: 1,500 Yen
Pages: 174

Neon Genesis Evangelion: 2015 The Last Year of Ryoji Kaji

Publisher: Kadokawa Shoten
Dimensions: 9.5 x 12 inches
Release Date: 30/9/1997
Release Price: 4,800 Yen
Pages: 80

Tuesday, 22 July 2014

Monday, 21 July 2014

Neon Genesis Evangelion: Newtype 100% Collection

Publisher: Kadokawa Shoten
Dimensions: 11.6 x 9.3 x 0.6 inches
Release Date: 1/2/1997
Release Price: 1,500 Yen (On Book 1456 Yen)
Pages: 178

Saturday, 19 July 2014

Thursday, 17 July 2014

Neon Genesis Evangelion: Ayanami Raising Project (DS) English Translation Progress Update - 17/7/14

What you doing there? Ah, jerking off I see. Exactly like 90% of Evangelion fans, your either doing that, conjecturing theory's out of your ass or chugging more of Anno's magical elixir. "Hmm Anno's cum tastes so good", that's all I hear from Evangelion fans. You could take it up a notch and neknominate, its more fun that way.

Anyway I have been a busy bunny as usual, working on more sectors of the game this time round and again I have discovered more disappointing stuff. Why does Gainax and Anno continue to disappoint me, fix your game ya bunch of ass monkeys and which one of you said Diaoyu Islands.


  • Talk, stare, touch Rei's shoulder event dialogues
  • Combat dialogues
  • Christmas
  • Summer Festival
  • Rei's new Nerv ID card
  • Rei catches wedding bouquet
  • Rei get jealous
  • Rei almost drowns at beach
  • Rei doesn't want to attend secret training
  • Rei is found in the rain
  • Dummy system activates against Eva 3
  • Shinji pulled inside Eva 1
  • Talk to Rei/Thoughts and Feelings
  • Rei in Hospital/Gets injured
  • Rei helps Lieutenant, stiff shoulder, tired, jacket button
  • Rei meets a stranger/Scouted by Idol Office
  • After Summer Festival
  • Next Sunday dialogues
  • Some misc stuff

Your probably tilting your head by now, with the progress list and Anno's magical life giving elixir. It's just what I have down as certain events and chunks of dialogues, most are easy but I don't know what else to call Next Sunday dialogues as that's what it's about. I don't know when she say's these lines in the game as I have just been moving through the text I see when moving down the games code. Rei talks about the coming Sunday and it cycles through her emotions and feelings, then shoots out the dialogue screen.

Rei: I wish next Sunday would come soon…
Rei: …Next Sunday…not yet…
Rei: Next Sunday should come soon…
Rei: Next Sunday, how much longer?
Rei: I wish everyday was Sunday…then I'd always be with him.

That was just a small portion of the total dialogues for this one event and there are many like it, just take the Talk, stare, touch Rei's shoulder event dialogues. Rei is either by the window or sitting on the grass by herself, you then have those three options and again it cycles through the bazillion dialogues based on her emotions, stats and feelings. I like how Rei talks about next Sunday, it could have been first Sunday.....and yes I did just make that reference.
Went all the way to Wikipedia for that one, god this movie sucks
I liked the summer festival, Christmas, hospital (He feeds her peaches) and the event where Rei catches a wedding bouquet, those were nice. "Kiss me, kiss me, say that you love me." Another musical number because why not, hey look GTA 5. I didn't like how they handed the Nerv ID card scene, it was just too similar to Shinji "The Toothpick's" encounter except less rapey. It didn't mention if he groped her so I won't refer to this as a "grope scene", enter Evageeks joke here. That's just how Shinji rolls, either that or he'll do you know what when your comatose.
Maybe that'll get you to post ya herpes ridden horndogs
It's funny because your never getting to play the translation
Those combat dialogues were also a drag, the game has the exact same text in multiple places even though they could simply reference it in code instead of entering the same fucking shit again. Don't ask how many times I had to re-enter "The Angel expanded it's AT field", idiots programmed their game like ass. There have been a ton of times I have had to do this, it get's really annoying real quick.

I also enjoyed the Rei is found in the rain and Rei almost drowns at beach events because "I need a hero", more musical numbers ya fucking Shrek. Rei almost drowns but 2nd lieutenant saves her, you then have the option to perform mouth to mouth, call for a lifeguard or my favorite one, panic. That is the worst option, only an idiot would choose that one. Yea, im looking at you.
Noes Rei
I also worked over the variation dialogues in the Angel missions, you have to fulfill certain conditions to activate them. Dummy system activate against Eva 3 and Shinji gets sucked inside Eva 1, both are optional and you can avoid those events. First time round I did and im glad, Rei mention quantum mechanics and ahhhhhhhh!!! I don't really like that theory/shit in Evangelion, my head hurts now. By the way, she also indirectly mentions she know's she's a clone/comes from the dummy plug plant. Something that was meant to be ambiguous but whatever, I hate that theory.

Something happy again, Rei helps Lieutenant with his stiff shoulder, when he appears tired and when his jacket's button is falling off. Those 3 events put a smile on my face. It's been kinda annoying going through very similar dialogues, replace next Sunday with recently. There's a similar event that basically has nearly the exact same dialogues except at the start she say's recently, what a load.
This is the tired event, oh yea mysterious play style.
Now that's how I'd like to get my strength back, Nakago knows best.
Im getting really annoyed at you guys, you aren't even asking questions about the game you are supossibly interested in. Nobody in the comments even mentions what the hell I post about, again as if you don't read it because I know you don't. You guys can all fuck yourself anyway, one would wonder why I am saying this. I know you probably think im bitching alot but to those who say that, come a little closer.......a little more......fuck you.

Here's some video's with pretty colors for you guys
Title Screen (PC)
Title Screen (NDS)
Neon Genesis Evangelion 2: Evangelions Opening

Tuesday, 15 July 2014

Neon Genesis Evangelion: Photo File 02 Adam Soldier at the 2015 A.D.

Publisher: Kadokawa Shoten
Dimensions: 10.1 x 7.1 x 0.6 inches
Release Date: 15/10/1998
Release Price: 980 Yen
Pages: 82

Neon Genesis Evangelion: Photo File 01 Eve Venus at the 2015 A.D.

Publisher: Kadokawa Shoten
Dimensions: 10.1 x 7.2 x 0.4 inches
Release Date: 26/4/1996
Release Price: 980 Yen
Pages: 66

Neon Genesis Evangelion Proposal

Handed out to companies to gain sponsors and funding for the TV show before it began back in 1993, features a rundown of the tv show, characters, Angels, Eva's and much more. Very interesting and a must have for Evangelion fans.
Release Date: 1993

Yoshiyuki Sadamoto Alpha Illustrated Collection

Publisher: Kadokawa Shoten
Dimensions: 12.9 x 10 x 0.6 inches
Release Date: 1/4/1993
Release Price: 2800 Yen
Pages: 95

While not an Evangelion artbook since this was prior to NGE's release, it does feature some familiar designs that seem to have worked it's way into the show. You'll notice similar character designs and notably a Unit 0 like helmet on page 10-11, have fun drawing comparisons.

Includes artwork from : Nadia, Wings of Honneamise, Olympia, Uru, Runal Saga , Route 20 and more.

Monday, 7 July 2014

Neon Genesis Evangelion: Ayanami Raising Project (DS) English Translation Progress Update - 07/7/14

Zero G love, Zero G love, 4, 3, 2, 1, Zero G love. Im beginning to think that you guys don't even read what I write, from the Robotech reference last time to my broken hopes and dreams for this game. Did nobody else expect to be able to save Rei from the Angel, am I the only one? Speak up goddamn it, we are meant to engage in discussion and if your interested in the game then you would have. I don't understand why nobody has even commented on that fact or are you all Asuka "The Tart" don't come inside me fans. Yea, I bet ya that's what it is.

  • All shops dialogues and items
  • Ending prologue variations (Memory recovery and stuff like that)
  • Most Training options dialogues
  • Many side events, walking Rei to school, amusement park events, school, beach etc
  • A ton more park events, think that's them all done
  • Misc
Anyway I have been busy, as usual. Did all the shops, I think all the park events, training options dialogues. I only briefly went over them initially, they're mostly done now and a bunch other stuff. I still have mental care left, there's a ton of text in those and it's mostly do you know this word a billion times over. That's going to be very annoying to do, anyway onto the park events.
Alot of the people you encounter give off sexual suggestions between you and Rei, you know why the developers included that in the game. Dirty little Gainax, speaking of Gainax. You'd think they would have put more effort into the game you know.....what I expected. I am disappointed in them, especially you Anno because of reasons. Rebuild, EOTV, EOE, who said that.
Just look at that grin, you smug bastard
There's an odd Kaji "Rat-tail" encounter in where he wants to take Rei "off your hands" for a bit, creepy atmosphere ensues. All because Misato didn't go with him to a cake shop so he stares at Rei, mentions she looks good and asks can he take her off your hands and bring her instead. Not to mention the bastard teases you nearly every other time he encounters you and then he asks this, what an ass. Who would let some creep take Rei "off your hands" anyway, who knows what he'd do. This is Kaji "Rat-tail" were talking about. The game is also lazily programmed, I'll detail that next time. Anyway I recorded a new gameplay video if anyone's interested and for fuck sake, what did "you" except from this game.

P.S. I'll start my 2nd playthrough sooner or later, I want to get more text done first. Also removing comments on the downloads, it looks kinda messy.

Friday, 4 July 2014

Neon Genesis Evangelion: Ayanami Raising Project with Asuka (NDS)

Developer: Broccoli
Publisher: Broccoli
Platform: NDS
Genre: Training Simulator
Release Date: 28/08/2008
Release Price: 4,800 Yen
Limited Edition: 6,800 Yen

Neon Genesis Evangelion: Ayanami Raising Project with Asuka (PS2)

Developer: Broccoli
Publisher: Broccoli
Platform: PS2
Genre: Training Simulator
Release Date: 11/12/2003 (Standard and Limited Edition)
Release Date: 25/08/2005 (Broccoli Best Quality)
Release Price: 2,940 Yen
Limited Edition: 6,800 Yen
Broccoli Best Quality: 2,800 Yen

Password : ene

Neon Genesis Evangelion: Ayanami Raising Project (Dreamcast)

Developer: Broccoli
Publisher: Broccoli
Platform: Dreamcast
Genre: Training Simulator
Release Date: 18/04/2002
Release Price: 7,800 Yen

Neon Genesis Evangelion: Ayanami Raising Project (PC)

Developer: Gainax
Publisher: Gainax
Platform: PC
Genre: Training Simulator
Release Date: 18/05/2001 (Original Windows Me/98 Release)
Release Date: 11/04/2003 (XP Release)
Release Price: 8,800 Yen


Wednesday, 2 July 2014

Magic Knight Rayearth 2nd: The Missing Colors English Translation Progress Update - 02/7/14

Ok here's that updated version of the 99% translation, im not sure if everything is done but I'll find out when people play through it. Im busy at the moment and can't do it myself, what hasn't been translated is the ending credits and that's about it. A name needs to be extended in the stats screen and one or two squishy letters, I tried that before but it ended up wrong so I didn't bother. I think that's all needs fixing but it's been months since I have glanced at the game, if you do perhaps run across anything please send me a screenshot so I can find it in the game. Thanks and have fun.