Showing posts with label Release. Show all posts
Showing posts with label Release. Show all posts

Friday, 18 December 2015

Neon Genesis Evangelion: Girlfriend of Steel Special Edition English Translation 1.0

Yippee! It's finally done! Thank fuck! Visual novel translating is a real drag. Anyway, for those who may not know, the Special Edition of Girlfriend of Steel features new scenes, a new ending, the ability to customise the games running resolution up to 1080p, and much much more. The latter being something that the original 97 release never had so that's a feature to come back and read the story again for. Hee hee.
Translated the setup screen so you can customize it before launching
Now, that said, what I did over the past months was retranslate the game line by line and fix everything up. However, that's not to say lines from the original weren't accurate for the most part, just the wording of things so there will be some similarities between my TL and the original seeing how it was spot on for the most part. Furthermore, I did cover some mistranslations the original team did in my progress reports so check them out for more info on that.
Game gave errors when I had commas and such so had to remove them
Moving on. Now, I'll leave clear instructions on how to patch the game files to get the translation running. It's the same procedure as GOS2 for the most part, but there's also a few other things that I want to run by you guys first before that. First, make sure you have Japanese language codec installed and the app locale stuff. That's basic stuff for running JP games. Second, Microsoft released an update the windows this year which turned off a specific driver that was used to run some old games and GOSSE is one of those that was affected. However, check out this thread on fuwanovel on how to get the driver back online and working.
That said, patch instruction time. Sweat baby sweat baby sex is a Texas drought, me and you do the kind of stuff that only Prince would sing about, so put your hands down my pants and I'll bet you'll feel nuts, yes I'm Siskel, yes I'm Ebert and you're getting two thumbs up. Oh, sorry.
  1. Dump all the files in the "Files to dump" folder into the games directory and overwrite
  2. Open the "Files to patch" folder and patch each file like below
    • Use the included xdeltaUI program to apply the graphics patch:
      • Launch program
      • Select patch file (example: event.xdelta)
      • Select file to be patched (example: event.lb5, the original in game directory)
      • Select where to output the file and make sure to name it for example "event.lb5"
      • Select the patched file and replace the original games with it in the games directory
  3. Do that for all 3 files that need to be patched
    • event.lb5
    • eve1024.lb5
    • eve2048.lb5
  4. Do it like they do it on the discovery channel
  5. Play the game.
Now, I hope all of you can follow those instructions and enjoy the story. I put a lot of effort, time and pain into translating, playtesting and oh god don't get me started on bug fixing or the many problems that I encountered so it better pay off. All in all, enjoy this Christmas present from me and have a Merry Christmas and a Happy New Year. Dr Jones signing off!


Credits
Pearse Hillock                   - Translator/Proofreader/Production/Playtesting & Bugfixing
MarcoL from Team GOS  - For help with GOSSE Tools
Fansubs of Steel                - Original Translation Team

Note
I translated what in-game text and images that I could find in the games files and script but some of it I couldn't find anywhere and others were locked in different file types than the tools I had could decompress. A pity, but what JP you see in the menu's unfortunately stays. Also, I didn't bother to translate the credits this time round again. When you get to the end of translating a big project like this you feel relieved but when you see another huge wall of text to TL it honestly puts you off from translating it.


Update - 20th December - Updated DL Link
Since the graphics side of the patch unfortunately didn't work, I just decided to upload the translation with the edited files. Meaning, you just have to dump the files and that's that. Have fun!

Update - 12th January 2016
Thanks to a friendly email, a bug was reported but I got on that about a week later since I completely forgot. My bad. Anyway, it's just a two small files that had to be edited so you can find the link with the rest above. Just dump them in the games directory and replace.

Tuesday, 11 August 2015

Neon Genesis Evangelion: Girlfriend of Steel 2nd Kaworu-kun Ending Patch

Since the developers themselves never bothered to actually include a Kaworu ending, I decided to add one in myself. It's an edited version of another scene with dialogue also taken from other parts of the game, so I hope the end result is good enough for fans. Enjoy. Or you can just alternately just watch the Youtube video of it that I uploaded. Either or, just make sure that you already have the English translation applied before you dump the files into the games directory since this is a patch. See ya!

P.S. - Yes, I did pick the dialogue like that on purpose, FYI. laughingelfman.jpg

Friday, 7 August 2015

Neon Genesis Evangelion: Girlfriend of Steel 2nd English Translation 1.0

Yippee. The day has finally come and man oh man am I glad. It took quite some months and the greater part of my year to finish, but it was totally worth it and I am happy with the end result. And while I know that the translation may not be the greatest and downright atrocious at times, it’s certainly mediocre at worst (I hope) so you shouldn't be too cautious before trying it out. That said, I won't bother you with my ramblings for much longer so before I get all teary-eyed, I just want to mention that I didn't bother to translate the games ending credits. Yeah, I know, though everything else is so don't raise any pitchforks just yet. Anyhow, I really like how the chapter title cards turned out. I based them on as you probably guessed the episode title cards from the show, and they look great in-game, too. However, the original title cards were very lacklustre and lacked zest, so I wanted to improve the presentation of the game by changing them to how the show’s was. See below for comparison.
Now, I've said all that I wanted to say so let's get down to business. To apply the translation patch, there's just a few things you need to do. I'll explain why first, though. Since the game has graphics that needed to be changed/translated, I had to rebuild the games event file which contained them and then make a patch from it so I wouldn't have to upload a 500mb file with the translation. Though there's no need to do the same for the other games file (imgfrm.lb5) since it's of a small size. Anyhow, onto the instructions:

1. Dump all the files into the game directory and overwrite.
2. Use the included xdeltaUI program to apply the graphics patch like so:
  • Launch program
  • Select patch file (event.xdelta)
  • Select file to be patched (event.lb5 in game directory)
  • Select where to output the file and make sure to name it "event.lb5"
  • Select the patched file and replace the original games with it in the games directory 
3. Play the game.


Credits
Pearse Hillock                   - Translator/Proofreader/Production
MarcoL from Team GOS - For help with GOS2 Tools
GOS2 FAQ & Walkthrough - Misc scene translations

Update
A Kaworu-kun ending patch is now available. You can download it here.

Update 2 - 10th September - The Quickening - TL Notes
Forgot to upload these TL notes I made while translating the game. You can find the link here.

Sunday, 7 June 2015

Neon Genesis Evangelion: Girlfriend of Steel 2nd English Translation Chapter 1 Demo

Here is that demo I mentioned that I would release some time ago. It's just the first chapter of the game so it'll serve as a taster of sorts for the game and until the full translation is released. You only need to drop the files in the games directory, and overwrite the files to apply the patch. There's also a readme in the archive, so please read that and report any typo's or errors that you encounter in your playthrough of Chapter 1 to me. This is crucial, as it will help to correct mistakes that I may have overlooked during my own testing and playthroughs. Now, I hope you enjoy playing the game. Until next time.


Thursday, 18 December 2014

Higurashi no Naku Koro ni Hou English Translation 0.9 Christmas Release

Well, I've decided to make an early release for Christmas, my gift to you. Anyway, just FYI for those who don't know already, this has been totally machine translated by myself, I hope that won't be people off, as I have put alot of effort into it. Using infoseek, reading the sentences phonetically, and using an online dictionary to make things more accurate so it was not sloppily done. Anyway, now that I've got that out of the way, it's mostly complete, albeit only the main credit's listing (You'll see why), a few images with JP text in the background, and the games extra's which are mostly the staff room and back staff room are untranslated at this point, but everything else is so you shouldn't have a problem. And, I should have the rest done and complete sooner or later, maybe before or after the new years, although that depends. But, I know you want to stop reading so here's the download and how to play. Thanks for reading, and I hope you enjoy my translation.


How to play
Dump all files into the games directory and overwrite when promoted.
Then use onscripter to play the translation with the default font, otherwise the game will crash. Simple.

Wednesday, 15 October 2014

Neon Genesis Evangelion: Ayanami Raising Project (DS) English Translation Progress Update and Full Release - 15/10/14

At last, this nightmare is at an end. Never before had I seen so much text in my life, this was literally insane. No wonder why people hate translating visual novels, they take so long, but it's always worth it in the end. I pulled 3+ plus daily since I began all those long months ago, and even 3-6 the past few weeks. I worked my ass off, even if it was machine translated because that on it's own require re-typing and focus. I doubt you guys want to hear more insane ramblings about her Asuka's endings so I'll just get to it, I just finished translating Asuka's endings today so that's more or less it. The only thing really left is for me to spot check the translation, which will require me to play through the game multiple times, that will take a while so I'm just gonna upload the rom now. There's no need to hold off for a few fixes here and there so go ahead and download it, you will find the link below so enjoy and have fun. Anyway I'll have that guide and such done by the next update, although the game is pretty much straightforward itself so you shouldn't have any problems getting the hang of it.


Notice

  • In-game graphics with Japanese characters aren't translated, they require me to access and edit them, something I don't know how to do, but the stats screen is in the guide so you'll all set there.
  • Some names of items aren't full, this will require me to extend the text, again, something I don't know how to do, yet that is.
  • The player name requires you to draw the characters, but it only accepts Japanese so I don't know what to do there. That would probably require skills far beyond what I possess, sadly that'll have to be left alone but I hope people won't be bothered by it.

List of Asuka Endings
  • The NERV republic
  • Dejiko Gamers Ending
  • Scientist
  • Astronaut
  • Studying abroad
  • Tennis championship
  • Swimming championship
  • PE Teacher
  • Pianist
  • Manga artist
  • Rock band
  • Nun
  • Shrine maiden
  • Class-rep
  • Idol
  • Gospel squad Evangelion (Sentai)
  • Anime voice actor
  • Cosplayer
  • Game master
  • Yatterman
  • Cromartie High
  • Waitress with fanclub
  • Convenience store
  • Wedding 1
  • Wedding 2
  • Wedding 3 Otaku
  • Wedding 4
  • Kaji ending
  • Shinji Ending (EP 26)
Edit
I added the patch file for those who prefer to do it that way, and the readme for the patch that I put on Romhacking. Now working links on mediafire.

Update - 10th September 2015
Wrote a guide on how to unlock Asuka. Check it out if you're interested. Also, I added it in the list at the top, too. Have fun!
http://pearsehillock.blogspot.co.uk/2015/09/neon-genesis-evangelion-ayanami-raising.html

Update - 15th December 2017
Main TL download reuploaded. Link was dead.

Tuesday, 16 September 2014

Neon Genesis Evangelion: Ayanami Raising Project (DS) English Translation Progress Update - 16/9/14

Progress has been going very well, I finished translating to the end of the games story events which is all the set events, Angel missions and the end of the game which is great. Asuka's side of the game was actually very well made, maybe more so than Rei's because they put effort into Asuka's story, who said that. there's a lot of things I could talk about but you guys won't even read it so I'll only talk about the games special ending and something special for you guys.

I just finished translating one of the endings the other day, and it was huge. Not some ordinary stat based ending but a proper condition based ending that is worth it's salt, The Nerv Republic. This ending starts off midway into EOE where they launch all 3 Eva's to fight off the invading J-SSDF forces, Rei takes on a tank battalion, Asuka the ground forces, and Shinji sits there being emo, but he eventually gets going and fights. It then cuts to screens of text detailing that the document Kaji had was sent to the Japanese government and the UN, they realize they were tricked and stop fighting. Then American and European special forces invade and take out all Seele bases around the planet, capturing all 9 MP Eva's before they are launched. After Seele has been dealt with and their influence removed from around the planet, the UN looks for a scapegoat over what almost could have been. That is the Japanese government, but they criticize the nations of the world and fight back with the J-SSDF, although exhausted from the Angel war Japan soon loses. They then sign a peace accord aboard the USS Missouri with 2 conditions, the dismantling of the J-SSDF and to turn Tokyo 3 into an independent sovereign nation (Called the Nerv Republic) under the control of the UN. Also on the side, was to give human rights to Kaworu and become recognized within society.

It then skips 2 years where everybody is going to school, with 2nd lieutenant, Misato, and Ritsuko working there as teachers since Nerv was disbanded. You arrive, meet all the characters (Including Kaworu), say good morning 1000 times, while Toji and Kensuke fawn over Misato. Although that is the heavily summarized version of this scene, anyhow after work at school you head and meet Kaji. He tells you that he was working as a double agent feeding the Japanese government information from Nerv, which he then says was a joke, har har har. Kaji gives his farewells, tells you to be nice to Asuka, and say hello to Misato for him, Kaji then disappears into a nearby crowd and it ends. This ending was many times bigger than a regular stat based one, they usually go for about 30-50 text screens but this went for over 300 (Or somewhere around there), mostly because it's long as hell and also does EOE. That set aside, it sounds a little too fanfictiony, just sent a document out and everything turns out fine. Other than that it's pretty good, puts all of the Rei endings to shame.

Now, there's only all these endings to translate, side events, and a bunch of misc dialogues which should take maybe a month plus tops. Since that's the case and I know people want to play, I'll release what I've done. Yay, good news. Rei's side is more or less complete, just need to fix some stuff up, meanwhile Asuka's side is playable, with all training options, main story events translated so you can manage a basic playthrough. You will find the download link below and I'll give you my events list, it hasn't been updated in a while and is all Rei, although some Asuka events also take place on the same days. I haven't started on a guide or anything like that but I will, for those who want to attain the wedding ending/love state then just feed her ice cream and stuff like that to raise affection, answer the questions right and increase her pheromones to 200, all of that will activate the love state but it doesn't happen right when you increase those stats. Don't know why but it then takes time or something like that, also remember that leisure activities probably raise affection although I'm unsure if they actually do, it's worth a thought as school possibly raises Shinji affection, since he's near her meanwhile leisure she is with you. I know you want to stop reading and have at your waifu so the events list and link is below, have fun.


Videos

Wednesday, 2 July 2014

Magic Knight Rayearth 2nd: The Missing Colors English Translation Progress Update - 02/7/14

Ok here's that updated version of the 99% translation, im not sure if everything is done but I'll find out when people play through it. Im busy at the moment and can't do it myself, what hasn't been translated is the ending credits and that's about it. A name needs to be extended in the stats screen and one or two squishy letters, I tried that before but it ended up wrong so I didn't bother. I think that's all needs fixing but it's been months since I have glanced at the game, if you do perhaps run across anything please send me a screenshot so I can find it in the game. Thanks and have fun.

Monday, 23 June 2014

Magic Knight Rayearth 2: Making of Magic Knight English Translation Release - 23/6/14

Sorry for the long space between the last update on this thing, if anyone cares that is. I'll get down to the details, my translator stopped due to him being busy months ago and I can't translate the bitty text from the game, it's really hard to read and make out. I then just dropped the translation momentarily and moved onto something "greater", Ayanami Raising Project. Beforehand I recently watched Evangelion and got hooked, that then drained all my enthusiasm for Magic Knight Rayearth right down to the point that I really don't care anymore. I honestly don't, the games translation is really hard to judge but a lot of work was done so I'm just gonna guess it is 50 percent complete. Now I can't be for sure as it's just an estimate, since I have stopped working on it for months I'm gonna go ahead and release what has been done. In the future hopefully I'll finish it but not at the moment, I kinda forgot about this it. Was just sitting on it but I've finally got off my butt to release it, it's in progress so expect to see Japanese here and there.

I couldn't find out how to replace the text for the stats so I just write up a document detailing what each of them mean, that should help you figure it out. Overall I translated multiple playthroughs but this game requires many more before completion, if anyone wants to continue where I left off then you can have the Japanese character and English text hex's. I don't think anyone will as there was a significant lack of interest in the translation but it's worth a try. It also was harder and more time consuming to implement a translation into this when compared to Ayanami Raising Project on the DS, that was also one of the reasons why I don't want to continue. It hurt my head and by the end of the day I got jacks hit done where progress is being made daily with DS translating, I also didn't even have to collect the hex's as crystaltile2 displays the games text in the program which really helps. Anyway enough about the DS, below you'll find the rom patched with the English translation and the stats document. The patch on its own will be at romhacking, thanks for reading and try to provide feedback if you do try out the translation.

Sunday, 13 April 2014

Magic Knight Rayearth 2nd: The Missing Colors English Translation Progress Update - 13/4/14

A little progress update, nearly 100% of the game has been translated but there are just a few things here and there I want to fix up. The main task is to fix up all the names in the game so no more Hikar but Hikaru:, I used spaces left over in the dialogues to move up the code and that gave me the extra space needed to insert their names fully and to have a : to show their talking. That's what im working on at the moment for this and doing that for all the names in the game shouldn't take too long. Im also making sure everything is translated as I came across some more dream text and a text when you perform a puzzle wrong, there could be more so im going to play through the game again just to be safe.
Now the other matter at hand. I recently came across a gamebreaker in the Red Castle release, before you entered the castle the game froze in mid conversation. I checked over the code again and saw that I accidentally went over a few hex's, I fixed that over a week ago but im disappointed that nobody noticed it and from this I know nobody bothered to get that far or even try to complete the game. Anyhow since I fixed that you can now finish the game, I'll upload that now as the 99% release so for those interested please enjoy. The translation is near 100% complete but I want to hold off for a moment before I call it finished so until then enjoy and have fun.

Download
Dropbox (Old/Dead Link)

Sunday, 30 March 2014

Magic Knight Rayearth 2nd: The Missing Colors English Translation - The Red Castle Release

The next release of the English Translation, currently mostly everything up till the end of the game has been done. Im going to hold out on the ending credits as currently I can't fit in the English text due to the limit of spaces, when everything else is done I will look into text pointers and do what I can. I am currently playing through the game myself to correct errors, spelling mistakes and translating the little Japanese that is left. I am around half way through the game myself, it shouldn't take me long to play the rest as the game so if there are any mistakes or errors I'll be sure to quickly correct them. Anyhow I want to hear what you guys think so play away and come back to me and tell me what you thought of the translation.

Download
Dropbox

Help with Game
Check out this walkthrough for help with the puzzles as you'll need it, the hints are not very helpful.

Note
The next final release will be when everything has been translated, I don't know when that will be as im also working on another translation which is now my primary project but don't worry as I will finish it. Translating that is much more taxing than The Missing Colors as Game Gear games have far more complex code than a Game Boy game does, progress is going well but I am running into problems from time to time. If your interested in Making of Magic Knight then check out the other post for an update on it's progress.

Tuesday, 18 March 2014

Magic Knight Rayearth 2nd: The Missing Colors English Translation - The Green Fortress Release

Here is the next release of the English translation, it goes up to the end of the green tower and overall has about 60% of the game translated. There may be some errors and Japanese but remember that this is in progress and it will all be fixed up eventually. If you actually download this please remember to comment and let me know what you think.

Download

Help with Game
As with before if you ever get stuck while playing the game then check out this walkthrough, I did and it helped me get through the game at a faster pace.

Friday, 7 March 2014

Magic Knight Rayearth 2nd: The Missing Colors English Translation - The Blue Tower Release

A release is here after almost a month of translating, this release features the first segment of the game out of three available in English. The plot of the game is to recapture the three colors that have been stolen, you fight your way through monsters in The Blue, Tower, Green Fortress and the Red Castle. I don't want people to wait until this is totally done as I know some are eager to play so im gonna release the translation in 4 segments. You may encounter some Japanese while playing but please remember that this is in progress and will your feedback it will be improved, for those of you reading thanks for your interest and have fun.

Planned Releases

  1. The Blue Tower
  2. The Green Fortress
  3. The Red Castle
  4. The Complete Translation


Note
This is my first fan translation so it may not be "Professionally" done so possibly expect some mistakes here and there. I also had to take many liberties when translating the game such as rewriting dialogue and alot of stuff like that so the translation isn't perfect but it's understandable and that's what really counts. Please provide feedback to me as I want to hear what you think.

Features

  • First segment of the game available in English
  • Battle System Translated (Mostly)
  • And More


Download (Recommend BGB Emulator to play, that's what I use)
Dropbox


Help with Game
If you get stuck while playing the game then check out this walkthrough, I did and it helped me get through the game at a faster pace.